Friday, 26 February 2010

As Time Goes By...

Updates

Complete restart for her and its been the best idea Ive had all project!!

Shes back to the original character design and I think its for the best, almost finished with the basic rendering, Then I can go in and put in the fine details and give her that trade mark HUGE tail I've been holding back on modelling.









Wednesday, 24 February 2010

Restarting

I've decided to take Toulou right back to the begining, I went off model in the first version which i THOUGHT would be a good idea, alter the character a little but it went arse over apex so I took her back to the begining, re draw the image planes and modelled from scratch, looking better already, and I'm taking things slower then before but she still needs to be done soonish.

Thursday, 18 February 2010

Loosing your head

I've found out why the head is so messed up, hundreds of vertices without a plane connecting them on a certain side, this caused to much trouble I've decided to cut my losses and scrap the head, start again.

I'm going to rope in the Maya technician tomorrow to help me with it, he is a professional at it so he should be able to help me.

What?!

The hell happened here? This is WITH smooth on!!

Bit of a stump

I've hit abit of a snag, Ive more or less finished the body basics but the head is proving to be really tiresome and the tail isnt started yet but i know its going to be a pain in the arse!



Wednesday, 17 February 2010


OOOOOOOO shes got arms and legs *of a sort*

Tuesday, 16 February 2010

Toulou Process



Here it is, so far so good though I've come acropper on a few things, but this is Toulous head so far, finally found an easy (for me) way to model *celebrates*

*Mourns* Unfortunatly I lost the head in a system defunking. so that really pissed me off but I kept going, and started on the body instead, seemed a better idea, less to do.




So far so good :D




Adding the head now *time is 15:51*